Alberto Lambert
Interdisciplinary Creative Leader
I believe reality is a story.
We must write it for ourselves
— or endure it being written for us.
A.
| Author
⁜ Reality is a story
Human history is defined by storytelling.
Stories—whether we tell them consciously to others, or unconsciously to ourselves—are inescapable. Such is this the case that a thing (even a real, physical thing) without a story is in fact not a thing at all. It is merely a shadow of a thing: a half-formed, untethered, shapeless entity in both mind and matter.
There are many brands that fail to tell stories—or perhaps tell the wrong stories; or the right stories in the wrong way—and as a consequence they exist as mere shadows in the real world, and shadows in our mind. We inevitably (unconsciously) group them into an amorphous category best described as “stuff I can buy”; separate from the exceptional brands which occupy permanent real estate in our minds and our lives by telling the right stories, in the right way.
I consider it my life's mission and life's work to tell these stories—and, in doing so, move hearts and mobilise minds.
B.
| Author
⁜ Philosophy
The creative team should be the most rigorously interdisciplinary group of people in a business.
Creative work is a form of thinking, not a form of decoration. The best of it changes how people understand and resonate with something—a product, a company, an idea—not just how they feel about it.
For this reason, the best creative work emerges from those with exceptional speed and clarity of thought, filtered through a rich lattice of mental models—stories—the world already uses to describe reality.
This means the creative team should be the most rigorously interdisciplinary group of people in a business—those with the richest and most varied lattice of models to draw from. As a result, they are able to construct visual narratives that connect profoundly with—and inspire—audiences by reframing ideas they already hold in such a way that they reach new, seemingly inevitable conclusions.
The creative teams I build are assembled, coached and deployed with this philosophy in mind.
C.
| Author
⁜ Beliefs
Discipline and imagination are not in tension.
Imagination without discipline is just noise.
Discipline and imagination are not in tension. Imagination without discipline is just noise.
⁘
First and foremost, the creative team serves the interests of product and go-to-market teams and must remain deeply connected to company strategy and objectives at all times.
⁘
Exceptional creative work is not self-indulgent, it is disproportionately value creating: measured on its ability to deliver commercial results.
⁘
Brand is built through a relentless, cumulative effort which materialises over the course of years rather than quarters. For it to compound exponentially, creative vision must be set with clarity and conviction and protected diligently as both the organisation and market evolve.
⁘
…
D.
| Author
⁜ The Author
Today, I build and scale tight-knit in-house creative teams that specialise in brand, web and motion design, film, copywriting, and their distribution—ranging from social & comms to search and answer engine optimisation.
⁘
Having grown up as an academic child in a family of creatives—architects, artists, writers—I spent the first 20 years of my life largely blind to their influence, obsessively accumulating a mastery of facts. This culminated in a series of stints in equity research, which revealed to me that even the most purportedly factual analyses (research reports issued by banks, purchased by portfolio managers) are works of narrative. Some would go so far as to call them fiction.
This realisation led me to see stories everywhere I looked—narratives of the world that make things make sense. Even the most empirical debates—in statistics, economics, you name it—come down to interpretation and framing, not some (non-existent) base reality.
⁘
As time passed, I found myself sharing much more in common with my creative parents than the hedgies and quants I had surrounded myself with over the course of my education and early career. But I am inevitably still a product of those formative years—and my approach reflects a level of cognitive and executional discipline more closely reminiscent of an economic research team than a creative agency. The people who choose to work with me consider this a competitive advantage that both delivers results and catalyses personal and professional growth.
Ultimately, this culminates in work that bends reality—without becoming untethered from it. Inevitably, it begins with understanding: what a thing actually is, how it works, why it exists, and who it is genuinely for. Without that foundation, creative is decoration. With it, creative becomes argument.
⁘
Over a decade of obsession across disciplines and industries has endowed me not with a single method but a rich contextual lattice—a dense, cross-referenced map of how organisations think, how products are built, how markets behave, and how people make decisions. I draw on that lattice constantly to materialise creative output quickly without losing depth or precision, and to build simultaneously across narrative, copy, web, visual identity, motion and film without losing coherence or sacrificing ambition.
The ultimate objective never changes: commercially indispensable creative—distinct enough to be remembered, and precise enough to convert on demand.
Currently, I serve as Vice President of Creative at Planhat.
⁜ A Perspective Shaped By:—
British Mensa, IQ 154
Mind
Wymondham College, 3A* A-Level & 13A* GCSE
Discipline
B.S. PPE, First Class
University College London
Theory
M.S. Analytics, Dist.
London Business School
Practice
⁜ A Story Told Through:—
Planhat
Sana Labs
Prophesying
Software
Cipity Partners
Lucy Shepherd
Articulating
Lifestyle
Altere Studios
Constructing
Luxury Wellness
Kargo Technologies
University College
Educating
Econometrics
Odey Asset Management
Goldman Sachs
Analysing
Equity Research
⁜ A Craft Expressed As:—
Leadership
Creative Team Building
Creative Operations & Production
Agency & Vendor Management
Creative—Product—GTM Collaboration
Strategy
Brand Strategy
Narrative Strategy
Content & Distribution Strategy
Direction
Creative Direction
Art Direction
Copy & Editorial Direction
Execution
Visual Identity
Campaign Delivery
Photography
Videography
Merchandise & Print Design

Cipity Holdings
Venture Studio est. 2021
⁜ The Author
Today, I build and scale tight-knit in-house creative teams that specialise in brand, web and motion design, film, copywriting, and their distribution—ranging from social & comms to search and answer engine optimisation.
⁘
Having grown up as an academic child in a family of creatives—architects, artists, writers—I spent the first 20 years of my life largely blind to their influence, obsessively accumulating a mastery of facts. This culminated in a series of stints in equity research, which revealed to me that even the most purportedly factual analyses (research reports issued by banks, purchased by portfolio managers) are works of narrative. Some would go so far as to call them fiction.
This realisation led me to see stories everywhere I looked—narratives of the world that make things make sense. Even the most empirical debates—in statistics, economics, you name it—come down to interpretation and framing, not some (non-existent) base reality.
⁘
As time passed, I found myself sharing much more in common with my creative parents than the hedgies and quants I had surrounded myself with over the course of my education and early career. But I am inevitably still a product of those formative years—and my approach reflects a level of cognitive and executional discipline more closely reminiscent of an economic research team than a creative agency. The people who choose to work with me consider this a competitive advantage that both delivers results and catalyses personal and professional growth.
Ultimately, this culminates in work that bends reality—without becoming untethered from it. Inevitably, it begins with understanding: what a thing actually is, how it works, why it exists, and who it is genuinely for. Without that foundation, creative is decoration. With it, creative becomes argument.
⁘
Over a decade of obsession across disciplines and industries has endowed me not with a single method but a rich contextual lattice—a dense, cross-referenced map of how organisations think, how products are built, how markets behave, and how people make decisions. I draw on that lattice constantly to materialise creative output quickly without losing depth or precision, and to build simultaneously across narrative, copy, web, visual identity, motion and film without losing coherence or sacrificing ambition.
The ultimate objective never changes: commercially indispensable creative—distinct enough to be remembered, and precise enough to convert on demand.
Currently, I serve as Vice President of Creative at Planhat.
⁜ A Perspective Shaped By:—
British Mensa, IQ 154
Mind
Wymondham College, 3A* A-Level & 13A* GCSE
Discipline
B.S. PPE, First Class
University College London
Theory
M.S. Analytics, Dist.
London Business School
Practice
⁜ A Story Told Through:—
Planhat
Sana Labs
Prophesying
Software
Cipity Partners
Lucy Shepherd
Articulating
Lifestyle
Altere Studios
Constructing
Luxury Wellness
Kargo Technologies
University College
Educating
Econometrics
Odey Asset Management
Goldman Sachs
Analysing
Equity Research
⁜ A Craft Expressed As:—
Leadership
Creative Team Building
Creative Operations & Production
Agency & Vendor Management
Creative—Product—GTM Collaboration
Strategy
Brand Strategy
Narrative Strategy
Content & Distribution Strategy
Direction
Creative Direction
Art Direction
Copy & Editorial Direction
Execution
Visual Identity
Campaign Delivery
Photography
Videography
Merchandise & Print Design

Cipity Holdings
Venture Studio est. 2021
E.
| Author
⁜ Coverage
Press & Social

Monocle
On Design
Grace Charlton explores how good design can assist new year workouts with Alberto Lambert, CEO and Founder of Altere Studios. Recorded at Midori House, London — 06.01.26

Planhat
Editorial
A curation of films produced as Creative Director of Studio Planhat—the creative team behind the enterprise platform Google called “The first next-generation CRM”.

London Business School Biography
London Business School
Biography
A biography of my early career following matriculation with Distinction from the MSc Analytics & Management programme at London Business School.
Alberto Lambert
Interdisciplinary Creative Leader
I believe reality is a story.
We must write it for ourselves
— or endure it being written for us.
A.
| Author
⁜ Reality is a story
Human history is defined by storytelling.
Stories—whether we tell them consciously to others, or unconsciously to ourselves—are inescapable. Such is this the case that a thing (even a real, physical thing) without a story is in fact not a thing at all. It is merely a shadow of a thing: a half-formed, untethered, shapeless entity in both mind and matter.
There are many brands that fail to tell stories—or perhaps tell the wrong stories; or the right stories in the wrong way—and as a consequence they exist as mere shadows in the real world, and shadows in our mind. We inevitably (unconsciously) group them into an amorphous category best described as “stuff I can buy”; separate from the exceptional brands which occupy permanent real estate in our minds and our lives by telling the right stories, in the right way.
I consider it my life's mission and life's work to tell these stories—and, in doing so, move hearts and mobilise minds.
B.
| Author
⁜ Philosophy
The creative team should be the most rigorously interdisciplinary group of people in a business.
Creative work is a form of thinking, not a form of decoration. The best of it changes how people understand and resonate with something—a product, a company, an idea—not just how they feel about it.
For this reason, the best creative work emerges from those with exceptional speed and clarity of thought, filtered through a rich lattice of mental models—stories—the world already uses to describe reality.
This means the creative team should be the most rigorously interdisciplinary group of people in a business—those with the richest and most varied lattice of models to draw from. As a result, they are able to construct visual narratives that connect profoundly with—and inspire—audiences by reframing ideas they already hold in such a way that they reach new, seemingly inevitable conclusions.
The creative teams I build are assembled, coached and deployed with this philosophy in mind.
C.
| Author
⁜ Beliefs
Discipline and imagination are not in tension. Imagination without discipline is just noise.
⁘
First and foremost, the creative team serves the interests of product and go-to-market teams and must remain deeply connected to company strategy and objectives at all times.
⁘
Exceptional creative work is not self-indulgent, it is disproportionately value creating: measured on its ability to deliver commercial results.
⁘
Brand is built through a relentless, cumulative effort which materialises over the course of years rather than quarters. For it to compound exponentially, creative vision must be set with clarity and conviction and protected diligently as both the organisation and market evolve.
⁘
…
D.
| Author
⁜ The Author
Today, I build and scale tight-knit in-house creative teams that specialise in brand, web and motion design, film, copywriting, and their distribution—ranging from social & comms to search and answer engine optimisation.
⁘
Having grown up as an academic child in a family of creatives—architects, artists, writers—I spent the first 20 years of my life largely blind to their influence, obsessively accumulating a mastery of facts. This culminated in a series of stints in equity research, which revealed to me that even the most purportedly factual analyses (research reports issued by banks, purchased by portfolio managers) are works of narrative. Some would go so far as to call them fiction.
This realisation led me to see stories everywhere I looked—narratives of the world that make things make sense. Even the most empirical debates—in statistics, economics, you name it—come down to interpretation and framing, not some (non-existent) base reality.
⁘
As time passed, I found myself sharing much more in common with my creative parents than the hedgies and quants I had surrounded myself with over the course of my education and early career. But I am inevitably still a product of those formative years—and my approach reflects a level of cognitive and executional discipline more closely reminiscent of an economic research team than a creative agency. The people who choose to work with me consider this a competitive advantage that both delivers results and catalyses personal and professional growth.
Ultimately, this culminates in work that bends reality—without becoming untethered from it. Inevitably, it begins with understanding: what a thing actually is, how it works, why it exists, and who it is genuinely for. Without that foundation, creative is decoration. With it, creative becomes argument.
⁘
Over a decade of obsession across disciplines and industries has endowed me not with a single method but a rich contextual lattice—a dense, cross-referenced map of how organisations think, how products are built, how markets behave, and how people make decisions. I draw on that lattice constantly to materialise creative output quickly without losing depth or precision, and to build simultaneously across narrative, copy, web, visual identity, motion and film without losing coherence or sacrificing ambition.
The ultimate objective never changes: commercially indispensable creative—distinct enough to be remembered, and precise enough to convert on demand.
Currently, I serve as Vice President of Creative at Planhat.
⁜ A Perspective Shaped By:—
British Mensa, IQ 154
Mind
Wymondham College, 3A* A-Level & 13A* GCSE
Discipline
B.S. PPE, First Class
University College London
Theory
M.S. Analytics, Dist.
London Business School
Practice
⁜ A Story Told Through:—
Planhat
Sana Labs
Prophesying
Software
Cipity Partners
Lucy Shepherd
Articulating
Lifestyle
Altere Studios
Constructing
Luxury Wellness
Kargo Technologies
University College
Educating
Econometrics
Odey Asset Management
Goldman Sachs
Analysing
Equity Research
⁜ A Craft Expressed As:—
Leadership
Creative Team Building
Creative Operations & Production
Agency & Vendor Management
Creative—Product—GTM Collaboration
Strategy
Brand Strategy
Narrative Strategy
Content & Distribution Strategy
Direction
Creative Direction
Art Direction
Copy & Editorial Direction
Execution
Visual Identity
Campaign Delivery
Photography
Videography
Merchandise & Print Design

Cipity Holdings
Venture Studio est. 2021
E.
| Author
⁜ Coverage
Press & Social

Monocle
On Design
Grace Charlton explores how good design can assist new year workouts with Alberto Lambert, CEO and Founder of Altere Studios. Recorded at Midori House, London — 06.01.26

Planhat
Editorial
A curation of films produced as Creative Director of Studio Planhat—the creative team behind the enterprise platform Google called “The first next-generation CRM”.

London Business School
Biography
A biography of my early career following matriculation with Distinction from the MSc Analytics & Management programme at London Business School.


